Want to add some fun to your courses? Come learn about Game-Based Learning (GBL) at OIT’s Workshop Series!
Ryan Windeknecht, Senior Lecturer in Philosophy, and a 2020 OIT Faculty Fellow who employs game-based learning in his courses will be leading a workshop series for the university teaching community. Throughout this series, he’ll go over the basics of game design, and how game design can be aligned with course design to create learning games for students. By the end of this series, you’ll have a game prototype that you can play with your students, as well as a certificate to include in your teaching portfolio.
Registration is open to all members of the UT community, but graduate students and lecturers are especially encouraged to participate. Among other benefits, what you’ll learn will help you stand out on the job market, as well as demonstrate professional development for the purposes of retention and promotion.
Note: Please email Ryan Windeknecht, firstname.lastname@example.org if you’d like to participate but are unable to attend the first workshop.
All workshops are on the following Wednesdays from 3:30 to 5 p.m. in Hodges Library, Practice Presentation Room, 220E.
- February 12 | Introduction
- Discuss the basics of game design, and how game design can be aligned with course design to create learning games for our students.
- February 19 | GBL Game Jam! Part 1: Ideation
- Brainstorm ideas for our learning games.
- March 4 | GBL Gam Jam! Part 2: Build
- Build our game prototypes.
- April 1 | GBL Game Jam! Part 3: Playtest
- Playtest our game prototypes.
- April 15 | Conclusion
- Wrap up: reflect on what we’ve done, discuss what we’ll do moving forward, and award professional development certificates.