Senior Lecturer, Department of Philosophy
For the past three years, Ryan has used game-based learning to help teach his general education philosophy courses. His current project, World of Professionals, is a game-based, open educational resource for teaching and learning professional responsibility.
This year, Ryan is working with OIT to create a mobile game that will accompany the open textbook for World of Professionals. He is also helping to program the IT Community of Practice (ITCoP) Brown Bag Lunch Meetings, which will focus on high-tech, low-tech, and no-tech approaches to engaging students. For his part, Ryan, along with other members of the Simulations + Gaming + Role-Playing Community of Scholars (SGRCoS), will discuss engaging students through game-based learning.